From 0a3db2f06eedb21e2348fac388f506b74318710a Mon Sep 17 00:00:00 2001
From: "simon.fanetti" <simon.fanetti@etu.hesge.ch>
Date: Wed, 6 May 2020 19:52:05 +0200
Subject: [PATCH] clear namespaces

---
 inc/beamer.h                        |  5 +-
 inc/sandbox.h                       |  1 -
 sandbox.h                           |  1 -
 src/components/beamer.cpp           | 98 ++++++++++++++---------------
 src/components/beamerProjection.cpp | 41 ++++++------
 src/components/camera.cpp           | 29 +++++----
 src/lib/sandbox.cpp                 |  5 --
 src/lib/sandboxSetup.cpp            |  1 -
 src/tools/borderedit.cpp            | 20 +++---
 9 files changed, 91 insertions(+), 110 deletions(-)

diff --git a/inc/beamer.h b/inc/beamer.h
index 6ca7d60..68fd4ad 100644
--- a/inc/beamer.h
+++ b/inc/beamer.h
@@ -3,6 +3,8 @@
 #include <opencv2/opencv.hpp>
 #include "camera.h"
 
+#define ESCAPE_CHAR 27
+
 class Beamer
 {
 private:
@@ -12,9 +14,6 @@ private:
     std::vector<int> findCercleZ(cv::Mat &rgb);
     cv::Point3f beamerPosition;
     cv::Size resolution = cv::Size(1,1);
-    
-    // int width = 1400;
-    // int height = 1050;
 
 public:
     Beamer();
diff --git a/inc/sandbox.h b/inc/sandbox.h
index b6c62b4..c308469 100644
--- a/inc/sandbox.h
+++ b/inc/sandbox.h
@@ -11,7 +11,6 @@
 class Sandbox
 {
     private:
-        static const int ESCAPE_CHAR = 27;
         char *defaultConfigFilePath = (char *)"./sandbox_conf.yaml";
         char *defaultWindowsName = (char*) "ShowApp";
         BeamerProjection projection;
diff --git a/sandbox.h b/sandbox.h
index b6c62b4..c308469 100644
--- a/sandbox.h
+++ b/sandbox.h
@@ -11,7 +11,6 @@
 class Sandbox
 {
     private:
-        static const int ESCAPE_CHAR = 27;
         char *defaultConfigFilePath = (char *)"./sandbox_conf.yaml";
         char *defaultWindowsName = (char*) "ShowApp";
         BeamerProjection projection;
diff --git a/src/components/beamer.cpp b/src/components/beamer.cpp
index 92b3145..f163152 100644
--- a/src/components/beamer.cpp
+++ b/src/components/beamer.cpp
@@ -1,9 +1,5 @@
 #include "../../inc/beamer.h"
 
-using namespace cv;
-using namespace std;
-#define ESCAPE_CHAR 27
-
 /*
    Calculate the line segment PaPb that is the shortest route between
    two lines P1P2 and P3P4. Calculate also the values of mua and mub where
@@ -19,7 +15,7 @@ typedef struct
 } XYZ;
 
 int LineLineIntersect(
-    Point3d p1, Point3d p2, Point3d p3, Point3d p4, Point3d *pa, Point3d *pb,
+    cv::Point3d p1, cv::Point3d p2, cv::Point3d p3, cv::Point3d p4, cv::Point3d *pa, cv::Point3d *pb,
     double *mua, double *mub)
 {
 
@@ -68,24 +64,24 @@ int LineLineIntersect(
 
 Beamer::Beamer(){
     //position par défaut
-    beamerPosition = Point3f(0.0f, 0.265f, -0.205f);
+    beamerPosition = cv::Point3f(0.0f, 0.265f, -0.205f);
 
 }
 
-vector<int> Beamer::findCercleZ(Mat &rgb)
+std::vector<int> Beamer::findCercleZ(cv::Mat &rgb)
 {
-    Mat src_gray;
-    cvtColor(rgb, src_gray, CV_BGR2GRAY);
+    cv::Mat src_gray;
+    cv::cvtColor(rgb, src_gray, CV_BGR2GRAY);
     /// Reduce the noise so we avoid false circle detection
-    GaussianBlur(src_gray, src_gray, Size(9, 9), 2, 2);
-    vector<Vec3f> circles;
+    cv::GaussianBlur(src_gray, src_gray, cv::Size(9, 9), 2, 2);
+    std::vector<cv::Vec3f> circles;
     circles.clear();
     /// Apply the Hough Transform to find the circles
     //source, output, method, inverse ratio of resolution, Minimum distance between detected centers, threeshold canny, threeshold center, min radius, max radius
-    HoughCircles(src_gray, circles, CV_HOUGH_GRADIENT, 1, src_gray.rows / 4, 75, 50, 0, 0);
+    cv::HoughCircles(src_gray, circles, CV_HOUGH_GRADIENT, 1, src_gray.rows / 4, 75, 50, 0, 0);
     //doit tester si le cercle est bon (rayon);
 
-    vector<int> result;
+    std::vector<int> result;
     if (!circles.empty())
     {
         for (int i = 0; i < 3; i++)
@@ -99,21 +95,21 @@ vector<int> Beamer::findCercleZ(Mat &rgb)
 void Beamer::findBeamerFrom(Camera camera)
 {
     char wname[] = "FindBeamer";
-    namedWindow(wname, CV_WINDOW_NORMAL);
-    setWindowProperty(wname, CV_WND_PROP_FULLSCREEN, CV_WINDOW_FULLSCREEN);
-    Mat depth;
-    Mat rgb;
-    Mat frameImage(resolution, CV_8UC3, Scalar(0, 0, 0));
+    cv::namedWindow(wname, CV_WINDOW_NORMAL);
+    cv::setWindowProperty(wname, CV_WND_PROP_FULLSCREEN, CV_WINDOW_FULLSCREEN);
+    cv::Mat depth;
+    cv::Mat rgb;
+    cv::Mat frameImage(resolution, CV_8UC3, cv::Scalar(0, 0, 0));
 
     // Setup cross for calibration
-    vector<Point> points;
-    points.push_back( Point( getWidth() * 5/14, getHeight() * 5/14));
-    points.push_back( Point( getWidth() * 5/7 , getHeight() * 3/14));
-    points.push_back( Point( getWidth() * 3/14, getHeight() * 4/7 ));
+    std::vector<cv::Point> points;
+    points.push_back( cv::Point( getWidth() * 5/14, getHeight() * 5/14));
+    points.push_back( cv::Point( getWidth() * 5/7 , getHeight() * 3/14));
+    points.push_back( cv::Point( getWidth() * 3/14, getHeight() * 4/7 ));
 
     unsigned int nbPoint = 3; //number of point to calculate 1 vector
-    vector<Point3d> points1;  //vectors calculate for each point
-    vector<Point3d> points2;  //1 point for each vector (to calculate constante d)
+    std::vector<cv::Point3d> points1;  //vectors calculate for each point
+    std::vector<cv::Point3d> points2;  //1 point for each vector (to calculate constante d)
     double fact = -20.0;
 
 
@@ -121,51 +117,51 @@ void Beamer::findBeamerFrom(Camera camera)
 
     for (int i = 0; i < (int)points.size(); i++)
     {
-        vector<Point3f> capturedPoints;
-        Point p = points[i];
+        std::vector<cv::Point3f> capturedPoints;
+        cv::Point p = points[i];
         while (1)
         {
             camera.captureFramesAlign();
             depth = camera.getDepthFrameAlign();
             rgb = camera.getRGBFrameAlign();
-            Scalar color;
-            vector<int> crc = findCercleZ(rgb);
+            cv::Scalar color;
+            std::vector<int> crc = findCercleZ(rgb);
             if (!crc.empty())
-                color = Scalar(0, 255, 0);
+                color = cv::Scalar(0, 255, 0);
             else
-                color = Scalar(0, 0, 255);
-
-            line(frameImage, Point(p.x, 0), Point(p.x, frameImage.rows - 1), color, 4);
-            line(frameImage, Point(0, p.y), Point(frameImage.cols - 1, p.y), color, 4);
-            putText( frameImage,
-                     to_string(capturedPoints.size() + 1) + "/" + to_string(nbPoint),
-                     Point( getWidth()/2, getHeight()/2 ),
-                     FONT_HERSHEY_SIMPLEX,
+                color = cv::Scalar(0, 0, 255);
+
+            cv::line(frameImage, cv::Point(p.x, 0), cv::Point(p.x, frameImage.rows - 1), color, 4);
+            cv::line(frameImage, cv::Point(0, p.y), cv::Point(frameImage.cols - 1, p.y), color, 4);
+            cv::putText( frameImage,
+                     std::to_string(capturedPoints.size() + 1) + "/" + std::to_string(nbPoint),
+                     cv::Point( getWidth()/2, getHeight()/2 ),
+                     cv::FONT_HERSHEY_SIMPLEX,
                      1,
-                     Scalar(255, 255, 255));
+                     cv::Scalar(255, 255, 255));
             cv::imshow(wname, frameImage);
-            char keyCode = waitKey(500);
+            char keyCode = cv::waitKey(500);
             if (keyCode == ESCAPE_CHAR)
                 exit(0);
             else if (keyCode == ' ' && !crc.empty())
             {
                 float coord[2] = {(float)crc[0], (float)crc[1]};
                 float z = static_cast<float>(depth.at<uint16_t>(crc[1], crc[0]));
-                Point3f p = camera.deprojectPixelToPoint(coord, z / 1000.0);
+                cv::Point3f p = camera.deprojectPixelToPoint(coord, z / 1000.0);
                 capturedPoints.push_back(p);
             }
 
             if (capturedPoints.size() == nbPoint)
             {
-                Vec3f dir(capturedPoints[0].x - capturedPoints[1].x, capturedPoints[0].y - capturedPoints[1].y, capturedPoints[0].z - capturedPoints[1].z);
-                Vec6f line;
-                fitLine(capturedPoints, line, CV_DIST_L2, 0, 0.01, 0.01);
-                points1.push_back(Point3d(line[3] * fact, line[4] * fact, line[5] * fact));
-                points2.push_back(Point3d(line[0], line[1], line[2]));
-                frameImage.setTo(Scalar(0, 0, 0));
+                cv::Vec3f dir(capturedPoints[0].x - capturedPoints[1].x, capturedPoints[0].y - capturedPoints[1].y, capturedPoints[0].z - capturedPoints[1].z);
+                cv::Vec6f line;
+                cv::fitLine(capturedPoints, line, CV_DIST_L2, 0, 0.01, 0.01);
+                points1.push_back(cv::Point3d(line[3] * fact, line[4] * fact, line[5] * fact));
+                points2.push_back(cv::Point3d(line[0], line[1], line[2]));
+                frameImage.setTo(cv::Scalar(0, 0, 0));
                 break;
             }
-            frameImage.setTo(Scalar(0, 0, 0));
+            frameImage.setTo(cv::Scalar(0, 0, 0));
         }
     }
 
@@ -173,10 +169,10 @@ void Beamer::findBeamerFrom(Camera camera)
 
 
     // Regression Linéaire
-    Point3d pa, pb;
+    cv::Point3d pa, pb;
     double mua;
     double mub;
-    vector<Point3d> beamerPoints;
+    std::vector<cv::Point3d> beamerPoints;
     LineLineIntersect(points1[0], points2[0], points1[1], points2[1], &pa, &pb, &mua, &mub);
     beamerPoints.push_back(pa);
     beamerPoints.push_back(pb);
@@ -187,7 +183,7 @@ void Beamer::findBeamerFrom(Camera camera)
     beamerPoints.push_back(pa);
     beamerPoints.push_back(pb);
 
-    Point3d beamerPoint(0.0, 0.0, 0.0);
+    cv::Point3d beamerPoint(0.0, 0.0, 0.0);
     for (unsigned int i = 0; i < beamerPoints.size(); i++)
     {
         beamerPoint += beamerPoints[i];
@@ -200,7 +196,7 @@ void Beamer::findBeamerFrom(Camera camera)
     beamerPosition.y = (float)beamerPoint.y;
     beamerPosition.z = (float)beamerPoint.z;
   
-    destroyAllWindows();
+    cv::destroyAllWindows();
 }
 
 
diff --git a/src/components/beamerProjection.cpp b/src/components/beamerProjection.cpp
index 527ddc0..6cabc7d 100644
--- a/src/components/beamerProjection.cpp
+++ b/src/components/beamerProjection.cpp
@@ -1,27 +1,24 @@
 #include "../../inc/beamerProjection.h"
 
-using namespace cv;
-using namespace std;
-
 BeamerProjection::BeamerProjection()
 {
-    adjustingMatrix = getRotationMatrix2D(Point(0, 0), 0, 1);
+    adjustingMatrix = cv::getRotationMatrix2D(cv::Point(0, 0), 0, 1);
 }
 
-Point2i BeamerProjection::rotatePixel(Point2i pixel)
+cv::Point2i BeamerProjection::rotatePixel(cv::Point2i pixel)
 {
-    Mat tmp = (Mat_<Vec2f>(1, 1) << Vec2f(pixel.x, pixel.y));
-    transform(tmp, tmp, adjustingMatrix);
-    return Point2i(tmp.at<Vec2f>(0, 0));
+    cv::Mat tmp = (cv::Mat_<cv::Vec2f>(1, 1) << cv::Vec2f(pixel.x, pixel.y));
+    cv::transform(tmp, tmp, adjustingMatrix);
+    return cv::Point2i(tmp.at<cv::Vec2f>(0, 0));
 }
 
-Point2i BeamerProjection::adjustPixel(int i, int j, float z, Camera camera, Point3f beamer){
+cv::Point2i BeamerProjection::adjustPixel(int i, int j, float z, Camera camera, cv::Point3f beamer){
 
     //pixel to point 3d
     float coord[2] = {static_cast<float>(j), static_cast<float>(i)};
-    Point3f p = camera.deprojectPixelToPoint(coord, z / 1000.0);
+    cv::Point3f p = camera.deprojectPixelToPoint(coord, z / 1000.0);
     //calcul vector point to beamer
-    Vec3f dir(beamer.x - p.x, beamer.y - p.y, beamer.z - p.z);
+    cv::Vec3f dir(beamer.x - p.x, beamer.y - p.y, beamer.z - p.z);
     float prop = (0.99 - p.z) / dir[2];
     p.x += dir[0] * prop;
     p.y += dir[1] * prop;
@@ -30,7 +27,7 @@ Point2i BeamerProjection::adjustPixel(int i, int j, float z, Camera camera, Poin
     return camera.projectPointToPixel(p);
 }
 
-void BeamerProjection::adjustFrame(cv::Mat &src, cv::Mat &dst, Camera camera, Point3f beamer)
+void BeamerProjection::adjustFrame(cv::Mat &src, cv::Mat &dst, Camera camera, cv::Point3f beamer)
 {
     //int64_t t1 = getTickCount();
     //transformation on all pixel
@@ -38,19 +35,19 @@ void BeamerProjection::adjustFrame(cv::Mat &src, cv::Mat &dst, Camera camera, Po
     {
         for (int j = 0; j < src.cols; j++)
         {
-            Point pixelIJ(j, i);
-            Point pixel = adjustPixel(i, j, static_cast<float>(src.at<uint16_t>(pixelIJ)), camera, beamer);
+            cv::Point pixelIJ(j, i);
+            cv::Point pixel = adjustPixel(i, j, static_cast<float>(src.at<uint16_t>(pixelIJ)), camera, beamer);
             if (pixel.x < dst.cols && pixel.y < dst.rows && pixel.x >= 0 && pixel.y >= 0)
                 dst.at<uint16_t>(pixel) = src.at<uint16_t>(pixelIJ);
         }
     }
     //cout << "temps de calcul: " << (getTickCount() - t1) / getTickFrequency() << endl;
 
-    warpAffine(dst, dst, adjustingMatrix, dst.size());
+    cv::warpAffine(dst, dst, adjustingMatrix, dst.size());
     // medianBlur(dst, dst, 3);
 }
 
-void BeamerProjection::adjustFrame(cv::Mat &depth, cv::Mat &src, cv::Mat &dst, Camera camera, Point3f beamer){
+void BeamerProjection::adjustFrame(cv::Mat &depth, cv::Mat &src, cv::Mat &dst, Camera camera, cv::Point3f beamer){
 
     int nbChannel = src.channels();
     //transformation on all pixel
@@ -59,21 +56,21 @@ void BeamerProjection::adjustFrame(cv::Mat &depth, cv::Mat &src, cv::Mat &dst, C
     {
         for (int j = 0; j < src.cols; j++)
         {
-            Point pixelIJ(j, i);
-            Point pixel = adjustPixel(i, j, static_cast<float>(depth.at<uint16_t>(pixelIJ)), camera, beamer);
+            cv::Point pixelIJ(j, i);
+            cv::Point pixel = adjustPixel(i, j, static_cast<float>(depth.at<uint16_t>(pixelIJ)), camera, beamer);
             if (pixel.x < dst.cols && pixel.y < dst.rows && pixel.x >= 0 && pixel.y >= 0)
             {
                 if (nbChannel == 1)
                     dst.at<char>(pixel) = src.at<char>(pixelIJ);
                 else if (nbChannel == 3)
-                    dst.at<Vec3b>(pixel) = src.at<Vec3b>(pixelIJ);
+                    dst.at<cv::Vec3b>(pixel) = src.at<cv::Vec3b>(pixelIJ);
             }
         }
     }
     //cout << "temps de calcul: " << (getTickCount() - t1) / getTickFrequency() << endl;
-    warpAffine(dst, dst, adjustingMatrix, dst.size());
-    dilate(dst, dst, Mat(), Point(-1, -1), 2, 1, 1);
-    erode(dst, dst, Mat(), Point(-1, -1), 2, 1, 1);
+    cv::warpAffine(dst, dst, adjustingMatrix, dst.size());
+    cv::dilate(dst, dst, cv::Mat(), cv::Point(-1, -1), 2, 1, 1);
+    cv::erode(dst, dst, cv::Mat(), cv::Point(-1, -1), 2, 1, 1);
 }
 
 
diff --git a/src/components/camera.cpp b/src/components/camera.cpp
index fe19cd8..133ad5c 100644
--- a/src/components/camera.cpp
+++ b/src/components/camera.cpp
@@ -1,5 +1,4 @@
 #include "../../inc/camera.h"
-using namespace cv;
 
 Camera::Camera() {
     
@@ -18,9 +17,9 @@ void Camera::warmingUp()
     }
 }
 
-Mat Camera::coloredFrame(Mat frameDepth)
+cv::Mat Camera::coloredFrame(cv::Mat frameDepth)
 {
-    Mat depthFrameColored(frameDepth.size(), CV_8U);
+    cv::Mat depthFrameColored(frameDepth.size(), CV_8U);
     int width = frameDepth.cols, height = frameDepth.rows;
     static uint32_t histogram[0x10000];
     memset(histogram, 0, sizeof(histogram));
@@ -51,18 +50,18 @@ Mat Camera::coloredFrame(Mat frameDepth)
             }
         }
     }
-    bitwise_not(depthFrameColored, depthFrameColored); //reverse colormap
-    applyColorMap(depthFrameColored, depthFrameColored, cv::COLORMAP_JET);
+    cv::bitwise_not(depthFrameColored, depthFrameColored); //reverse colormap
+    cv::applyColorMap(depthFrameColored, depthFrameColored, cv::COLORMAP_JET);
     depthFrameColored.setTo(cv::Scalar(0, 0, 0), (frameDepth == 0));
     return depthFrameColored;
 }
 
-Mat Camera::captureFrame()
+cv::Mat Camera::captureFrame()
 {
     auto frame = pipe.wait_for_frames();
     auto frameDepth = frame.get_depth_frame();
     filterDepthFrame(frameDepth);
-    Mat matFrame(Size(frameDepth.get_width(), frameDepth.get_height()), CV_16UC1, (void *)frameDepth.get_data(), Mat::AUTO_STEP);
+    cv::Mat matFrame(cv::Size(frameDepth.get_width(), frameDepth.get_height()), CV_16UC1, (void *)frameDepth.get_data(), cv::Mat::AUTO_STEP);
     return matFrame;
 }
 void Camera::captureFramesAlign()
@@ -75,8 +74,8 @@ void Camera::captureFramesAlign()
     rs2::video_frame color_frame = frameset.get_color_frame();
     rs2::depth_frame depth_frame = frameset.get_depth_frame();
     filterDepthFrame(depth_frame);
-    matDepth = Mat(Size(depth_frame.get_width(), depth_frame.get_height()), CV_16UC1, (void *)depth_frame.get_data(), Mat::AUTO_STEP);
-    Mat(Size(color_frame.get_width(), color_frame.get_height()), CV_8UC3, (void *)color_frame.get_data(), Mat::AUTO_STEP).copyTo(matRGB);
+    matDepth = cv::Mat(cv::Size(depth_frame.get_width(), depth_frame.get_height()), CV_16UC1, (void *)depth_frame.get_data(), cv::Mat::AUTO_STEP);
+    cv::Mat(cv::Size(color_frame.get_width(), color_frame.get_height()), CV_8UC3, (void *)color_frame.get_data(), cv::Mat::AUTO_STEP).copyTo(matRGB);
 }
 
 void Camera::filterDepthFrame(rs2::depth_frame &frameDepth)
@@ -86,9 +85,9 @@ void Camera::filterDepthFrame(rs2::depth_frame &frameDepth)
     frameDepth = tempFilter.process(frameDepth);
     intrinsics = frameDepth.get_profile().as<rs2::video_stream_profile>().get_intrinsics();
 }
-Mat Camera::getAverageFrame(int numberFrame)
+cv::Mat Camera::getAverageFrame(int numberFrame)
 {
-    Mat averageFrame;
+    cv::Mat averageFrame;
     Camera::captureFrame().copyTo(averageFrame);
     for (int i = 1; i <= numberFrame; i++)
     {
@@ -99,19 +98,19 @@ Mat Camera::getAverageFrame(int numberFrame)
     return averageFrame;
 }
 
-Point3f Camera::deprojectPixelToPoint(float coord[], float z1)
+cv::Point3f Camera::deprojectPixelToPoint(float coord[], float z1)
 {
     float p[3];
     rs2_deproject_pixel_to_point(p, &intrinsics, coord, z1);
-    return Point3f(p[0], p[1], p[2]);
+    return cv::Point3f(p[0], p[1], p[2]);
 }
 
-Point2i Camera::projectPointToPixel(Point3f point3D)
+cv::Point2i Camera::projectPointToPixel(cv::Point3f point3D)
 {
     float point[3] = {point3D.x, point3D.y, point3D.z};
     float pixel[2];
     rs2_project_point_to_pixel(pixel, &intrinsics, point);
-    return Point2i(pixel[0], pixel[1]);
+    return cv::Point2i(pixel[0], pixel[1]);
 }
 
 void Camera::start()
diff --git a/src/lib/sandbox.cpp b/src/lib/sandbox.cpp
index e712fbe..7c9b677 100644
--- a/src/lib/sandbox.cpp
+++ b/src/lib/sandbox.cpp
@@ -1,9 +1,4 @@
 #include "../../inc/sandbox.h"
-#include <numeric>
-#include <fstream>
-#include <string>
-
-using namespace std;
 
 
 /*
diff --git a/src/lib/sandboxSetup.cpp b/src/lib/sandboxSetup.cpp
index bd8ac20..a69cece 100644
--- a/src/lib/sandboxSetup.cpp
+++ b/src/lib/sandboxSetup.cpp
@@ -1,7 +1,6 @@
 #include "../../inc/sandboxSetup.h"
 
 
-
 SandboxSetup::SandboxSetup(){
     
 }
diff --git a/src/tools/borderedit.cpp b/src/tools/borderedit.cpp
index c4dd842..2d93ca6 100644
--- a/src/tools/borderedit.cpp
+++ b/src/tools/borderedit.cpp
@@ -1,16 +1,14 @@
 #include "../../inc/borderedit.h"
 
-using namespace std;
-using namespace cv;
-Mat BorderEdit::frameImage;
+cv::Mat BorderEdit::frameImage;
 
 void BorderEdit::drawSquare(cv::Point *p, int n)
 {
-    Mat imageCopy = frameImage.clone();
-    polylines(imageCopy, &p, &n, 1, true, Scalar(0, 255, 0), 1, LINE_AA);
+    cv::Mat imageCopy = frameImage.clone();
+    polylines(imageCopy, &p, &n, 1, true, cv::Scalar(0, 255, 0), 1, cv::LINE_AA);
     imshow(wndname, imageCopy);
 }
-int BorderEdit::findPoints(int x, int y, vector<Point> &posSandbox)
+int BorderEdit::findPoints(int x, int y, std::vector<cv::Point> &posSandbox)
 {
     for (int i = 0; i < (int)posSandbox.size(); i++)
     {
@@ -24,7 +22,7 @@ int BorderEdit::findPoints(int x, int y, vector<Point> &posSandbox)
 void BorderEdit::mouseHandler(int event, int x, int y, int, void *param)
 {
     static int selectedPoint = -1;
-    vector<Point> &posSandbox = *((vector<Point> *)param);
+    std::vector<cv::Point> &posSandbox = *((std::vector<cv::Point> *)param);
     switch (event)
     {
     case CV_EVENT_LBUTTONDOWN: //left button press
@@ -51,11 +49,11 @@ void BorderEdit::mouseHandler(int event, int x, int y, int, void *param)
     }
 }
 
-void BorderEdit::edit(Mat frame, vector<Point> *posSandbox)
+void BorderEdit::edit(cv::Mat frame, std::vector<cv::Point> *posSandbox)
 {
-    namedWindow(wndname, CV_WINDOW_AUTOSIZE);
+    cv::namedWindow(wndname, CV_WINDOW_AUTOSIZE);
     frame.copyTo(frameImage);
-    setMouseCallback(wndname, BorderEdit::mouseHandler, (void *)posSandbox);
+    cv::setMouseCallback(wndname, BorderEdit::mouseHandler, (void *)posSandbox);
     BorderEdit::drawSquare(&posSandbox->at(0), (int)posSandbox->size());
-    waitKey(0);
+    cv::waitKey(0);
 }
\ No newline at end of file
-- 
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