diff --git a/main.c b/main.c index 85f11cec0f5d77a91f21db5299b946e4e4e2e6bb..8f572c64f66ae177dfd863e038dbc4a7caffcfa0 100644 --- a/main.c +++ b/main.c @@ -5,31 +5,20 @@ #include <stdio.h> #include <stdlib.h> +#include <time.h> #include "puissance.h" int main() { + srand(time(NULL)); puissance game; game_init(&game, RAND_AI, DEFAULT_ROW, DEFAULT_COL); print_game(game); + random_play(&game); print_game(game); - manual_play(&game, 0); + random_play(&game); print_game(game); - manual_play(&game, 4); - print_game(game); - manual_play(&game, 0); - print_game(game); - manual_play(&game, -1); - print_game(game); - manual_play(&game, 9); - print_game(game); - manual_play(&game, 0); - manual_play(&game, 0); - manual_play(&game, 0); - manual_play(&game, 0); - print_game(game); - manual_play(&game, 0); - manual_play(&game, 1); + random_play(&game); print_game(game); game_destroy(&game); diff --git a/puissance.c b/puissance.c index 18f02858f415e2a4f1bdecd333e49ea52d2da7d0..a00c0c89ded00745cb37f9e9ecf23f9a8b43e886 100644 --- a/puissance.c +++ b/puissance.c @@ -153,9 +153,14 @@ bool manual_play(puissance *p, int selected_col_index) { } bool random_play(puissance *p) { - bool valid_action = true; + int max = p->col - 1; + int min = 0; + int random_index = -1; + do { + random_index = rand() % (max - min + 1) + min; + } while(manual_play(p, random_index) == false); - return valid_action; + return true; } bool smart_play(puissance *p) {