diff --git a/test_vr_unity/Assets/Scenes/MainMultiplayer.unity b/test_vr_unity/Assets/Scenes/MainMultiplayer.unity index 25f3a64f5a1771281edc02ef76be397b7342fa47..07d4814484830e8e81b81a8ddb5c951127359624 100644 --- a/test_vr_unity/Assets/Scenes/MainMultiplayer.unity +++ b/test_vr_unity/Assets/Scenes/MainMultiplayer.unity @@ -2241,7 +2241,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalPosition.y - value: 0 + value: 10 objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalPosition.z @@ -2249,7 +2249,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalRotation.x - value: 0 + value: 0.38268343 objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalRotation.y @@ -2261,7 +2261,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalRotation.w - value: 1 + value: 0.92387956 objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_RootOrder @@ -2269,7 +2269,7 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalEulerAnglesHint.x - value: 0 + value: 45 objectReference: {fileID: 0} - target: {fileID: 400004, guid: 126d619cf4daa52469682f85c1378b4a, type: 3} propertyPath: m_LocalEulerAnglesHint.y @@ -2293,6 +2293,25 @@ Camera: type: 3} m_PrefabInstance: {fileID: 2127732919} m_PrefabAsset: {fileID: 0} +--- !u!1 &2127732922 stripped +GameObject: + m_CorrespondingSourceObject: {fileID: 100004, guid: 126d619cf4daa52469682f85c1378b4a, + type: 3} + m_PrefabInstance: {fileID: 2127732919} + m_PrefabAsset: {fileID: 0} +--- !u!114 &2127732923 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2127732922} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 6c77b574a57c2104c8a74ba9fc611dbb, type: 3} + m_Name: + m_EditorClassIdentifier: + player: {fileID: 0} --- !u!1001 &4382820208367757842 PrefabInstance: m_ObjectHideFlags: 0 diff --git a/test_vr_unity/Assets/Scripts/testTouch/ReferencePoint.cs b/test_vr_unity/Assets/Scripts/testTouch/ReferencePoint.cs index fc96381713590c53e7d59b9f38385ff110bd306f..58bced7e31247c3da7ad9579e3a67970612a069e 100644 --- a/test_vr_unity/Assets/Scripts/testTouch/ReferencePoint.cs +++ b/test_vr_unity/Assets/Scripts/testTouch/ReferencePoint.cs @@ -8,23 +8,10 @@ public class ReferencePoint : MonoBehaviour bool TouchedOnce = false; private void OnTriggerEnter(Collider other) { - // Debug.Log("TriggerEnter"); if (!TouchedOnce && other.gameObject.tag == "gesture") { HandController.instance.IncrementCorrectPoint(); - TouchedOnce = true; } } - // Start is called before the first frame update - void Start() - { - - } - - // Update is called once per frame - void Update() - { - - } }