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This is an archived project. Repository and other project resources are read-only.
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boris.stefanov
phys_planetes
Commits
d840a2e7
Commit
d840a2e7
authored
3 years ago
by
Boris Stefanovic
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ADD: some constants
parent
b2c8808c
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.gitignore
+1
-0
1 addition, 0 deletions
.gitignore
main.c
+27
-28
27 additions, 28 deletions
main.c
planet/constants.h
+32
-0
32 additions, 0 deletions
planet/constants.h
planet/planet.c
+20
-6
20 additions, 6 deletions
planet/planet.c
planet/planet.h
+7
-7
7 additions, 7 deletions
planet/planet.h
with
87 additions
and
41 deletions
.gitignore
+
1
−
0
View file @
d840a2e7
.idea
*.o
main
tests
This diff is collapsed.
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main.c
+
27
−
28
View file @
d840a2e7
...
...
@@ -8,35 +8,34 @@
#define SCREEN_WIDTH 1000
#define SCREEN_HEIGHT 1000
int
main
()
{
srand
(
time
(
NULL
));
struct
gfx_context_t
*
ctxt
=
gfx_create
(
"Planetary system"
,
SCREEN_WIDTH
,
SCREEN_HEIGHT
);
if
(
!
ctxt
)
{
fprintf
(
stderr
,
"Graphics initialization failed!
\n
"
);
return
EXIT_FAILURE
;
}
// arbitraire, en secondes ?
#define DELTA_T 0.125
// TODO : create your system
int
main
()
{
srand
(
time
(
NULL
));
struct
gfx_context_t
*
ctxt
=
gfx_create
(
"Planetary system"
,
SCREEN_WIDTH
,
SCREEN_HEIGHT
);
if
(
!
ctxt
)
{
fprintf
(
stderr
,
"Graphics initialization failed!
\n
"
);
return
EXIT_FAILURE
;
}
// TODO : create your system
system_t
sys
=
create_system
(
DELTA_T
);
// end : create system
while
(
true
)
{
gfx_present
(
ctxt
);
// TODO : draw the current state of your system
// end : draw state of system
// TODO : update your system
// end : update system
gfx_clear
(
ctxt
,
COLOR_BLACK
);
if
(
gfx_keypressed
()
==
SDLK_ESCAPE
)
{
break
;
}
}
while
(
true
)
{
gfx_present
(
ctxt
);
gfx_clear
(
ctxt
,
COLOR_BLACK
);
// TODO : draw the current state of your system
// end : draw state of system
// TODO : update your system
// end : update system
if
(
gfx_keypressed
()
==
SDLK_ESCAPE
)
{
break
;
}
}
// TODO : Free your system
// end : free system
gfx_destroy
(
ctxt
);
return
EXIT_SUCCESS
;
// TODO : Free your system
free_system
(
sys
);
// end : free system
gfx_destroy
(
ctxt
);
return
EXIT_SUCCESS
;
}
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planet/constants.h
0 → 100644
+
32
−
0
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d840a2e7
#ifndef PLANET_CONSTANTS_H
#define PLANET_CONSTANTS_H
#define G 6.67e-11
#define M_SOLEIL 1.989e30
// source: CRM
#define M_TERRE 5.9742e24
// source: wiki
#define M_MERCURE 3.3011e23
#define M_VENUS 4.8675e24
#define M_MARS 6.4171e23
#define A_MERCURE 5.7909e10
#define A_VENUS 1.0821e11
#define A_TERRE 1.4960e11
#define A_MARS 2.2794e11
#define E_MERCURE 0.205630
#define E_VENUS 0.006772
#define E_TERRE 0.0167086
#define E_MARS 0.0934
//TODO: perihelion
#define PER_MERCURE
#define PER_VENUS
#define PER_TERRE
#define PER_MARS
#endif //PLANET_CONSTANTS_H
This diff is collapsed.
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planet/planet.c
+
20
−
6
View file @
d840a2e7
#include
"planet.h"
#include
<stdlib.h>
#define G 6.67e-11
#define M_SOLEIL 1.989e30
#include
"constants.h"
/*
...
...
@@ -24,10 +23,25 @@ typedef struct _system
// TODO : complete all implementations
planet_t
create_planet
(
double
mass
,
vec2
pos
);
system_t
create_system
(
double
delta_t
);
planet_t
create_planet
(
double
mass
,
vec2
pos
)
{
planet_t
p
;
p
.
mass
=
mass
;
p
.
prec_pos
=
pos
;
p
.
pos
=
pos
;
return
p
;
}
system_t
create_system
(
double
delta_t
)
{
system_t
system
;
system
.
star
=
create_planet
(
M_SOLEIL
,
vec2_create_zero
());
system
.
nb_planets
=
4
;
system
.
planets
=
malloc
(
system
.
nb_planets
*
sizeof
(
planet_t
));
double
masses
[
system
.
nb_planets
]
=
{
M_MERCURE
,
M_VENUS
,
M_TERRE
,
M_MARS
};
//TODO
vec2
positions
[
system
.
nb_planets
]
=
{
vec2_create
(),
vec2_create
(),
vec2_create
(),
vec2_create
()};
return
system
;
}
void
show_system
(
struct
gfx_context_t
*
ctxt
,
system_t
*
system
);
...
...
This diff is collapsed.
Click to expand it.
planet/planet.h
+
7
−
7
View file @
d840a2e7
...
...
@@ -6,19 +6,19 @@
typedef
struct
_planet
{
double
mass
;
vec2
pos
;
// x(t)
vec2
prec_pos
;
// x(t - dt)
double
mass
;
vec2
pos
;
// x(t)
vec2
prec_pos
;
// x(t - dt)
}
planet_t
;
typedef
struct
_system
{
planet_t
star
;
// ex. The sun
uint32_t
nb_planets
;
// The number of orbiting planets
planet_t
*
planets
;
// An array of orbiting planets
planet_t
star
;
// ex. The sun
uint32_t
nb_planets
;
// The number of orbiting planets
planet_t
*
planets
;
// An array of orbiting planets
}
system_t
;
// Th
o
se function are not mandatory to implement,
// Th
e
se function
s
are not mandatory to implement,
// it's rather a hint of what you should have.
planet_t
create_planet
(
double
mass
,
vec2
pos
);
system_t
create_system
(
double
delta_t
);
...
...
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