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This is an archived project. Repository and other project resources are read-only.
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boris.stefanov
phys_tp_elec
Commits
658fffb2
Commit
658fffb2
authored
2 years ago
by
JM
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draw_field_line presque fonctionnel
parent
d9ec08d2
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src/field.c
+19
-9
19 additions, 9 deletions
src/field.c
with
19 additions
and
9 deletions
src/field.c
+
19
−
9
View file @
658fffb2
...
...
@@ -40,38 +40,48 @@ double compute_delta_x(){
return
1
/
result
;
}
bool
is_in_screen
(
coordinates_t
pos
){
if
(
pos
.
column
>
WID
||
pos
.
column
<
0
)
return
false
;
if
(
pos
.
row
>
HEI
||
pos
.
row
<
0
)
return
false
;
return
true
;
}
// Compute and then draw all the points belonging to a field line,
// starting from pos0.
// Returns false if pos0 is not a valid position
// (for example if pos0 is too close to a charge).
static
bool
draw_field_line
(
struct
gfx_context_t
*
ctxt
,
charge_t
*
charges
,
int
num_charges
,
double
dx
,
vec2
pos0
,
double
x0
,
double
x1
,
double
y0
,
double
y1
)
{
vec2
pos
=
vec2_create
(
pos0
.
x
,
pos0
.
y
);
vec2
pos_sum
;
vec2
pos_next
;
vec2
e
;
bool
stop
=
false
;
double
delta
=
compute_delta_x
();
// Remplacer par une boucle qui s'arrête lorsqu'on atteint une charge
uint32_t
color
=
COLOR_YELLOW
;
for
(
int
i
=
0
;
i
<
100
&&
!
stop
;
i
++
)
for
(
int
i
=
0
;
i
<
300
&&
!
stop
;
i
++
)
{
for
(
int
j
=
0
;
j
<
num_charges
&&
!
stop
;
j
++
){
if
(
vec2_norm
(
vec2_sub
(
pos
,
charges
[
j
].
pos
))
<
dx
/
HEI
){
color
=
COLOR_RED
;
stop
=
true
;
}
}
if
(
!
stop
){
compute_total_normalized_e
(
charges
,
num_charges
,
pos
,
0
.
01
,
&
e
);
pos_next
.
x
=
pos
.
x
+
delta
*
(
e
.
x
/
vec2_normalize
(
e
).
x
);
pos_next
.
y
=
pos
.
y
+
delta
*
(
e
.
y
/
vec2_normalize
(
e
).
y
);
double
norm_e
=
vec2_norm
(
e
);
pos_next
.
x
=
pos
.
x
+
delta
*
(
e
.
x
/
norm_e
);
pos_next
.
y
=
pos
.
y
+
delta
*
(
e
.
y
/
norm_e
);
coordinates_t
coordinate_pos
=
position_to_coordinates
(
WID
,
HEI
,
x0
,
x1
,
y0
,
y1
,
pos
);
coordinates_t
coordinate_pos_next
=
position_to_coordinates
(
WID
,
HEI
,
x0
,
x1
,
y0
,
y1
,
pos_next
);
gfx_draw_line
(
ctxt
,
coordinate_pos
,
coordinate_pos_next
,
color
);
gfx_draw_line
(
ctxt
,
coordinate_pos
,
coordinate_pos_next
,
COLOR_YELLOW
);
pos
=
pos_next
;
printf
(
"F
\n
"
);
//if(!is_in_screen(coordinate_pos))
// stop = false;
}
}
...
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