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Created with Raphaël 2.2.03Dec26Nov191211429Oct2815148130Sep24232216updated grades' ponderationmastermasterupdated grades' weightsupdated lab-virtual_game_machine.md: forgot to mention how to check the status register when defining a sprite's content. Doh!added assets folder with sprite examplesupdated lab-virtual_game_machine.mdAdded:updated 02-KVM.mdAdded perf measurementAdded:Added disk ref for testing sector writesAdded new slide about err vs errx, minor improvements throughout the slidesupdated lab.mkMerge branch 'master' of ssh://ssh.hesge.ch:10572/flg_courses/advanced_virtualization/advanced_virtualization_pub_jour_fall24Updated lab-virtual_game_machine.mdAdded reminder theory on semaphores: 03-Semaphores.mdUpdated 02-KVM.md with a simpler way of injecting hardware interrupts into the guestSmall change to clarify how to inject values into the guestUpdated lab-virtual_game_machine.md to specify to create a 256KB diskUpdated lab-virtual_game_machine.mdUpdated lab-virtual_game_machine.md: added sprite engine descriptionupdated 02-KVM.mdupdated lab-virtual_game_machine.md with details about hypercalls implementation.Fixed typo in 02-KVM.md: run instead of kvm_run (thanks to Mr. Bach)Added new validation guestsAdded validation/guests/guest_pv_1.binupdated labupdated labupdated 02-KVM.md and lab-virtual_game_machine.mdudpated course/02-KVM.md and added lab-virtual_game_machine.mdupdated labs/lab-intro_to_kvm/lab-intro_to_kvm.mdInitial commit
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