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Commit 45a24c4d authored by dario.genga's avatar dario.genga
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Add random play

parent 4f312d72
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......@@ -5,31 +5,20 @@
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include "puissance.h"
int main() {
srand(time(NULL));
puissance game;
game_init(&game, RAND_AI, DEFAULT_ROW, DEFAULT_COL);
print_game(game);
random_play(&game);
print_game(game);
manual_play(&game, 0);
random_play(&game);
print_game(game);
manual_play(&game, 4);
print_game(game);
manual_play(&game, 0);
print_game(game);
manual_play(&game, -1);
print_game(game);
manual_play(&game, 9);
print_game(game);
manual_play(&game, 0);
manual_play(&game, 0);
manual_play(&game, 0);
manual_play(&game, 0);
print_game(game);
manual_play(&game, 0);
manual_play(&game, 1);
random_play(&game);
print_game(game);
game_destroy(&game);
......
......@@ -153,9 +153,14 @@ bool manual_play(puissance *p, int selected_col_index) {
}
bool random_play(puissance *p) {
bool valid_action = true;
int max = p->col - 1;
int min = 0;
int random_index = -1;
do {
random_index = rand() % (max - min + 1) + min;
} while(manual_play(p, random_index) == false);
return valid_action;
return true;
}
bool smart_play(puissance *p) {
......
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